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The Final Shape Year

Sometime during The Final Shape year

Andy
Andy
Updated
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Sandbox

  • Over the course of The Final Shape year they'll be looking at weapon mods that feel mandatory, and will make some changes that will increase player choice particularly in PvE.,
  • They'll also be making substantial changes to several of the least used Exotic Weapons, and adjusting some perks, such as making Chill Clip more viable on slower-firing weapons.
  • Some change to kinetic weapons to "make them a little more unique"

Gambit

  • Re-adding Cathedral of Scars
  • Adding Shadow Legion and Lucent Hive enemy types

PvP

  • There will be UI updates to the Obituary screen that will show the combination of players who killed you, rather than the one who dealt the killing blow.

Miscellaneous

  • "large crafting related feature"
  • Pathfinder will replace bounties in core ritual activities at some point during the year.
  • TFS year will have more cinematic moments than any year of seasons.
  • As per the Final Shape marketing page, two dungeons will still be released this year as well, sold as a dungeon key.

Spoilers!

This portion of the article contains info obtained via datamining or leaks. If you'd like to see it anyway, enable spoilers in the sidebar using the eye button.

Power Level Rework

  • As a warning, these leaks were likely shown sometime during Season of Plunder or Season of the Seraph, and they've explicitly said the power rework would not be coming until The Final Shape, and even that the form of the rework would be influenced by experiments during Lightfall. These details are very far from final, any and all of them could change.
  • Power will become a single, account wide value
  • Power is earned via "challenges" and XP
  • Players can ignore power level for most activities, and can enter any activity at any level.
  • Players no longer need to infuse gear, and can freely switch gear between characters
  • "Fireteam power" lets players jump right in to activities with friends, implying that a fireteam's power level will be set to the highest power level of all the fireteam members.
  • Weekly and seasonal challenges grant whole power levels depending on difficulty (+1, +2, +3)
  • Can also earn power levels by earning XP, you'll get +1 power level every 250k XP, which is deliberately high to try and encourage engaging with challenges