Back to short TWIDs with some PvP tweaks and the seasonal event calendar.
Now we know a bit about what'll be coming out between now and The Final Shape
Artifact Perks, Ability changes, Exotic Armor changes, Armor Mod changes, Fireteam Finder beta details. They really saved all the new season info until the very last minute.
Dragon's Breath is coming back, and Lost Sectors drop weapons too now!
This is the beefiest crucible update we've gotten in a while, courtesy of the Crucible Strike Team.
Short but very sweet!
Maybe glaives will be good now???
More sparrow speed details, and a buncha other miscellaneous stuff
FOTL changes, PvP strike team updates, an emblem to christen the craftening, and Always on Time is no longer mandatory!
Lots of info on the mid-season patch coming soon, as well as some previews on exotic focusing changes and Season 23 changes
Checkmate mode tweaks, gunsmith foundry focusing, and that's pretty much it!
Despite a long and interesting writeup on the crafting bug fix, deterministic recoil is by far the most interesting thing in here.
RIP legendary shards
Small post with some housekeeping, and asking for feedback around PvP
Necrocasm is a quest exotic, and we find out everything that will be disabled during the race tomorrow
Getting ready for Crota!
You're just gonna wanna read this one
They're adding a whole new sandbox feature "Elemental Orbs" with these perks!
A short little wrap up of the season, with a new showcase teaser, and a new fundraiser for Hawaii
There's so many changes coming to so much here, and some surprise crafting changes at the end as a bonus!
This was a great impromptu discussion on the state of the game, lots of optimism for new approaches moving forward.
We learn all about the exotic mission rotator!
FINALLY SUSPEND NERFS
Hard to write this article because I'm too busy talking about everything in it with all the Destiny players I know
Dev insights on Veil Containment and the new Warden's Law hand cannon!